Everywhen System
Garnett Elliott, Phil Garrad, Nick Riggs
Everywhen is a standalone game of 2d6 pulp action that builds on Simon
Washbourne's acclaimed Barbarians of Lemuria roleplaying system to
provide expanded rules for vehicles, chases, investigations, social
conflicts, psionics and mass battles suitable for campaigns in any era
or background. Everywhen also includes two example mini settings – a
fantasy world of swords and sorcery against demonic incursions, and
cellphones and tasers versus werewolves and vampires in the dark streets
of modern Britain.
Washbourne's acclaimed Barbarians of Lemuria roleplaying system to
provide expanded rules for vehicles, chases, investigations, social
conflicts, psionics and mass battles suitable for campaigns in any era
or background. Everywhen also includes two example mini settings – a
fantasy world of swords and sorcery against demonic incursions, and
cellphones and tasers versus werewolves and vampires in the dark streets
of modern Britain.
Volume:
1
Ano:
2018
Edição:
1.6
Editora:
Filigree Forge
Idioma:
english
Páginas:
144
Arquivo:
PDF, 18.51 MB
IPFS:
,
english, 2018